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Workshop Materials
[ SIGCHI ]  [ 6th WWW ]  [ Fed Web '97 ]
    [ Position Paper ]  [ Actual Schedule ]  [ Actual Problems[ Participants ]  [ Organizer's Backgrounds ]
       [ Keith Instone ]  [ Jack Yu ]  [ Christina Leeper ]  [ Scott Jenson ]  [ Peter Boersma
       [ Kevin Mullet[ Molly Sorrows ]  [ Nick Iozzo ]  [ Roger Chang ]  [ Allen Compton
       [ Jeff Brandenburg ]  [ Keith Andrews ]  [ Haggai Mark ]  [ Daniel Salber
Molly Sorrows <messt17@sis.pitt.edu>

One of the major issues in the web environment is navigation. Within this area important user interface challenges in web design are defining landmarks within a site (especially other than the "home" page), and maintaining access to those landmarks during navigation of the site. Since a landmark may be relevant to a particular group of users or to a particular task, the design of a site should allow for the use of different landmarks. The challenge for user interface design is to find how the definition and use of landmarks facilitate the user's development of a cognitive model of the space and enable more effective navigation.
The more general design issue is designing a site so that users maintain their orientation in the information space during navigation, particularly through different levels of a hierarchy or through different neighborhoods of a network structure or web space. Landmarks play a key role in one's ability to form a spatial representation of the environment, so they are particularly important in the World-Wide Web where the non-linear structure of the environment can lead to disorientation. Planning for landmarks in user interface design provides an important contribution to the user's understanding of both the organization and the content of the information space. Several algorithms have been proposed for identifying landmarks in the WWW using the levels of connectivity of a node, the frequency of use of a node, and the depth of the node in the local WWW directory structure.



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Updated: 03.23.1998